So you may have seen some tweets across ontwitter and be wondering what this is all about, in short we are looking to promote content creators and support them with their journey.
That has been our focus since inception and is a topic that we are all passionate about.
Supporting others and celebrating their success and growth.
We are launching a programme that will offer an incentive to content creators who want to add a little more exposure to their brand.
Shortly we will be introducing the very first content creator to join us and we are very happy to see this persons content journey grow and see the content that will be delivered both here on the site and also on various YouTube channels.
Ubisoft dropped the “game play” trailer as a premier and after watching it I would not characterise it as being full of game play.
The real version is that it is a trailer of more cinematic footage from the game engine with the usual pre-order hook at the end of the video.
The scenes we can see in the video are scenes the player may encounter during the course of playing the game and this is a very clever marketing move by the Ubisoft team.
This swerves any trade description litigation and would leave those who pre order now and face disappointment later down the path with no real avenue other than to suck it up.
The footage is nice, don’t get me wrong but I want to see actual game play before I make a commitment to a pre order for the game.
It could be an amazing product, it could be a bad apple, only time will show on that one.
I have learnt from my own experience that pre ordering from Ubisoft is not the path for me anymore.
The Division 2, Ghost Recon Wildlands, both turned out (for me) to be a disappointment, whilst many still enjoy those two titles my own feeling is that development on them both has stalled in order to push and develop new titles.
They’ve got to make the money somehow right?
What did I like in the video?
Well I did love the look of the dual wielding axes
And whilst I know I would thoroughly enjoy mashing up enemies and indeed team mates with two axes, there was no footage of it, the video showed it in the cinematic and I can only hope that it will be a feature in the game and is not just a marketing tool.
I did notice the battering ram with the ram shaped head on it and thought that this was a cool looking feature.
Again as with the dual axes, there is no way of knowing at this point if this will be a feature of the game or if it will be just a cinematic that the player can watch as part of the narrative.
Being a man of naval experience the ships are a bit of a geek attraction for me, these looked great in the video and the development team have actually spoken more about using waterways and rivers to navigate the country so hopefully the ships will feature a heck of a lot and will have a host of features to modify and upgrade.
I would love the ability in game to sail silently into enemy territory and beach the ship in preparation for attack.
What I actually mean by that is someone who is a better helmsman than me to pilot the boat, my driving in games is atrocious.
Let us know your thoughts on the game play trailer and what you are most hyped about for the game.
Also be sure to check out our very own LowSodiumSalt video about AC Valhalla, drop her a like and sub in the channel to support her content.
Rebellion say this offer is available for “a limited time” but not when it will end.
Evil Genius was pretty good, and has aged decently.
Play a villain, build a base and fill it with gadgets and commit dastardly crimes.
Those pesky kids will constantly try to gain entry into your base looking for evidence, and you must see them off with violence, deception, or best of all, laying a needlessly elaborate network of interacting traps.
Free games? Heck yeah we love those.
Just to help you along the path we have also linked a video so you guys can get started without having to search YouTube
Firstly I want to thank everyone who has stopped by my little channel and taken the time to view the video, to comment, drop a like and even subscribe.
The video has surpassed my expectations and has gone past 900 views.
I really appreciate the support.
So this morning 7th May 2020 I was given a viewing of some footage of actual game play from the Dead Matter game.
This was captured by the development team and shared with backers of the game.
The footage itself is under non disclosure so currently can not be shared.
But what I can say is that the game play I have seen this morning looks amazing.
Yeah sure heard it all before, you’re bias as a backer!
No, in seriousness it looks amazing. The lighting effects, the animations, movement, game ambience and the player models, everything looks very well polished and fluid.
Other animations that were shared with the backers included weapon animations and vehicle lighting animations. Again I have to be honest and say these also looked incredible.
As soon as the team have given the green light for the content to be shared, I will bring it to you in a video update.
I am literally checking every 5 minutes for updates to see if it has approval.
Thoughts on the genre
Survival games are kind of struggling at the moment, we have seen recent releases get a good start but fade from not having content and have also seen some release in early access that maybe should not have released yet.
Its very much a rinse and repeat format and some titles have done very well but is there a particular one that has changed the landscape?
Looking through the content I have seen on this game, it does not look like Day Z, does not look like Rust, does not look like anything else other than itself.
Yes there will be comparisons against other games we have played previously, people will say.
they’ve taken that idea from Tarkov, or they’ve stolen that from Day Z
But haven’t all games taken something or an idea from somewhere else?
I feel there is an opportunity at the moment in the genre and a need for a game to grab the opportunity, shake up the survival genre and really establish itself as one of the examples to follow.
Will it be Dead Matter? I hope so.
Let us know your thoughts, you can leave comments here on the site or hit us up on twitter and discord.
Population Zero launched on steam in early access today, a highly anticipated release, followed by many was short lived as it failed to deliver on some of the things it said it would.
After being advertised and promoted the game had built a steady following and a majority bought the early access at a little under £20 and then promptly chose to refund the game.
Server issues, the inability to play with friends, clunky ui, were amongst the reasons people have voted in their masses against the game after it’s release.
At the time of writing it is sitting on a “mostly negative” review and comments from the community seem to indicate that a lot of players will wait until further development occurs on the game before choosing whether to return to it or not.
As a fan of MMO, RPG Survival its a bit worrying to see another game so highly built up and not hit the ground running despite it’s early release
Other games recently released in early access or alpha stage are also teetering on pushing players away.
Most noticeably Deadside, despite it’s very stable UR4 Engine and it’s very eye catching graphics it has very little in the game as playable content at the moment.
Do we expect too much from early access or alpha stage or are we right to have high expectations?
With Ubisoft dropping a cinematic for the pending development and release of the game, Thumbs Up community member and meme queen LowSodiumSalt released a video capturing her thoughts on some of the historical inaccuracies.
Salt makes the disclaimer that she is not a professional historian and this is a topic she has a keen interest in, that aside I feel she has done a cracking job with the content.